![]() needs quite a bit of mico management but it really shines in a small gang, it's relatively neut proof too as you are always living in low cap. The signal amplifier II made this setup the best i have seen. Medium Electrochemical Capacitor Booster I, Cap Booster 800 I've never flown this ship, but u can have it anyway :) okay?ĪrmyOfMe The Athiest Syndicate Advocated Destruction To sum it up, active shield tank bonuses are a waste, on sub bs ships, so, I choose to ignore the bonus and go passive.ĭont ever use this setup. I've come to the conclution that an active tank only work on XL-boosters/dual reps, which can't be sported, realisticly, on sub battleship type ships. Medium Capacitor Booster II, Cap Booster 800Ģ20mm Vulcan AutoCannon II, Republic Fleet EMP MĮdit (you can drop teh rep fleet xl booster for CL-5. Y-T8 Overcharged Hydrocarbon I Microwarpdrive It's not horribly expensive to fit unlike using something like a gist x-large shield booster. I've been playing with something like this. Thread Statistics | Show CCP posts - 0 post(s) Scan resolution increased from 220mm to 264mm (+44 mm, +20%)Įvery Cruiser, Battlecruiser and Battleship now warps faster than before.Channels Ships and Modules PVP Sleipnir fit » Click here to find additional results for this topic using Google.100% bonus to command burst range removed.Shield and Skirmish command burst strength and duration bonus increased from 3%/level to 4%/level (+1%/level).CCP Convict, Combat Command Update news post Fleet command ship changes will focus on command burst range, with attack command ship changes focusing on command burst strength. 1 - Build: 1777281 - Combat Command Update ( Patch Notes)Īcting as the start of another series of the popular regular cadence updates, the Combat Command update brings changes to command burst bonuses on attack command ships that will further differentiate them from fleet command ships. In some accounts, Sleipnir was one of the children of Loki. The Sleipnir is named after the eight-legged horse ridden by Odin, chief of the gods, in Norse mythology. No sub-article about Sleipnir roles or piloting tactics. Pilots should also be familiar and practised with the mechanics of Command Bursts. Pilots will want to be able to use Tech 2 modules throughout the fit, across the guns, tank, and utility slots (and in practice in some slots even higher meta level modules might be worth the investment). ![]() However, the Sleipnir's bonuses to falloff range and shield boosters, and its superior Tech 2 Minmatar shield resists open an alternate fitting concept: an unbelievably durable autocannon brawler, running an X-Large Shield Booster to shrug off thousands of damage per second.Īs a relatively large Tech 2 ship requiring a long skill train, the Sleipnir is a demanding hull that deserves excellent support skills and fitting skills. The Sleipnir is the Minmatar attack command ship, bonused for projectiles and shield boosting.Īt face value, the Sleipnir looks and acts like a Tech II Hurricane with two short-range but high-strength Shield or Skirmish Command Bursts if fit for artillery, that's exactly how a Sleipnir works, aided by its twin attack damage bonuses which combine to give it the highest damage-per-shot of any medium turret ship.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |